Finally a simulation with higher resolution. We extended our framework with OpenVDB, an optimized adaptive grid that scales with the movement of the particles. Moreover we can now import solid collision objects. To visualize the simulation data, it is being exported as point data in Houdinis *.geo file format. To achieve (Disney-like) high-res results we now have to simulate with much more particles and a finer background grid. The simulation in our video has about 20 000 particles and an initial grid-size of 60x60x60.